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Applying UI and UX design to serious simulation games like MSP Challenge

Uncategorized

Within the simulation game research community, UX/UI design research publications often concern the effectiveness of the result, i.e., the actual game experience and interface design outcome, rather than the thinking and decisions leading up to it. This article fills this gap in the literature by discussing the UX/UI redesign thinking and decision-making behind a particular digital simulation/serious game about marine or maritime spatial planning called MSP Challenge.

April 21, 2023 / Comments Off on Applying UI and UX design to serious simulation games like MSP Challenge
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How Cradle moved to a self-hosted CI/CD pipeline based on open-source technologies

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Jenkins, Nexus and other open source tools can help small teams in supporting a large technical infrastructure. This is how we did it.

March 14, 2023 / Comments Off on How Cradle moved to a self-hosted CI/CD pipeline based on open-source technologies
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Procedural Ocean

Digital Twin

Procedural Ocean View is software that generates Unreal or Unity 3D marine environments based on user-defined input parameters. It offers the opportunity to quickly see and learn what certain marine plans (e.g. a new offshore wind farm) could entail if actually realised.

January 1, 2023 / Comments Off on Procedural Ocean
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