VP, and specifically ICVFX, provides considerable benefits for an actor’s level of immersion in the diegetic world. Several test-shoots were conducted to determine whether audio can enhance this experience. They resulted in the formation of a comprehensive diagram for the assumed technical set-up, and a set of recommendations for future productions.
Addressing the Acoustic Challenges in the XR Stage.
The aim of this research was to uncover the acoustic challenges within the XR stage at BUas, aiming to improve the overall sound quality for immersive production environments.
Matching Physical Lighting with Virtual Lighting for Virtual Productions
Introduction Unlike in traditional filmmaking where lights are placed and used to light actors, virtual production uses two kinds of lighting: the physical lights on set and the virtual lighting in Unreal Engine. To make the final image look believable, the foreground and background need to blend. Matching the physical and virtual lighting plays a […]