Introduction Interactive experiences increasingly rely on believable digital actors. Whether they appear as game characters, or news presenters, virtual humans must convey authentic emotional depth to earn user trust and immersion. This post distils the R&D we have carried out at Breda University of Applied Sciences (BUas) to push beyond conventional motion-capture practices and deliver […]
By using real-time rendering combined with LED walls, ICVFX offers actors an immersive view into the virtual environment and the world of their characters. Experimental productions were set up to uncover whether the actor’s experience can be supported by audio to deliver higher acting quality overall. Introduction As virtual production (VP) rapidly matures, in-camera visual […]