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Tuki Clavero
September 26, 2023
The VPSN project is a collaboration between five higher educational organizations developing talents within the film and animation industry. We are funded and supported by the European Commission through the ERASMUS+ program.

Welcome to the Virtual Productions Knowledge Base Source Page!
Here, you’ll find all the sources and links related to the Virtual Productions Manual.

The objective of this manual is to establish a robust groundwork for the creation of video and film projects utilizing virtual production-assisted technology. Our aim is to equip readers with a thorough understanding and knowledge of the multifaceted phases involved in the development of video or film productions, encompassing pre-production, production, and post-production.

Given the nascent nature of Virtual Productions, concepts in this field are widely dispersed. Our primary purpose is to furnish an extensive introduction to this subject and consolidate its various definitions

VP Manual 01

14 Basic Cinematography & Film Techniques for Better Cinematic Shots

https://www.adorama.com/alc/14-basic-cinematography-techniques-for-better-cinematic-shots

Cinematography Manual: The Ultimate Guide to Becoming a Director of Photography

5 camera movement meaning through motion

https://www.studiobinder.com/blog/ultimate-guide-to-camera-shots/#camera-movement

Unreal Engine 5 Beginner Tutorial – UE5 Starter Course

Unreal Engine 5 – How To Create Cinematics in Sequencer Tutorial

Unreal Engine 5 BEGINNER TUTORIAL (Virtual Production)

How I Quickly Create 3D Environments in Unreal Engine 5 | FULL WORKFLOW

Unreal Engine 5 Beginner Tutorial | Nordic Cave Environment

Unreal Engine 5.1 Documentation

https://docs.unrealengine.com/5.1/en-US

Unreal Engine 5 – Optimizing Lumen, Lumen Reflections and Troubleshooting Virtual Shadow Maps

Capturing Lofoten in Unreal Engine 5

Lumen Explained – IMPORTANT Tips for UE5

Hardware and Software Specifications

https://docs.unrealengine.com/5.0/en-US/hardware-and-software-specifications-for-unreal-engine

VP Manual 02

The Grey, the Chrome and the Macbeth Chart
https://caveacademy.com/wiki/onset-production/data-acquisition/data-acquisition-training/the-grey-the-chrome-and-the-macbeth-chart/

Lighting in Unreal Engine 5 – Post Process Volume and Beginner Settings

Explaining the Difference Between Anamorphic and Spherical Lenses

https://nofilmschool.com/difference-between-anamorphic-spherical-lens

DaVinci Resolve 17 Color Training – Introduction to Color

Unreal Engine 5 – How To Create Cinematics in Sequencer Tutorial

https://www.youtube.com/watch?v=5jHhIah8H7U (Link of “Colour Grading vs. Colour Correction”)

Unreal Engine 5 BEGINNER TUTORIAL (Virtual Production)

https://www.youtube.com/watch?v=hozDChonVTM&t=11s (Link of “using resolve for video editing”)

DaVinci Resolve 17 Color Training – Advanced Color

What are LUTs? The Ultimate Guide to Color Grading

https://www.studiobinder.com/blog/what-is-lut

FUSION: THE ULTIMATE BEGINNERS GUIDE – DaVinci Resolve 18 Tutorial

VP Manual 03

Import & Organize Media in DaVinci Resolve – Workflow Tip for Beginners!
https://www.youtube.com/watch?v=75fCmrLF8Qk

The Insider – Michael Mann – Axis of Action – 180° rule

File:2001 A Space Odyssey (1968) – Trailer.webm

Introduction to Film: Lesson 5.4 – Cuts and Transitions